We moved again. The new site can be found here: http://mw3d.org
So update your bookmarks!
[Submitted by Vardamir]

Yet another new Site!
on Thursday 04 September 2008 - 12:13:08 | by VardamirVersion 4.1 available for download
on Thursday 14 August 2008 - 01:44:19 | by VardamirMonkeyWorld 3D 4.1 is now available for download. We don't call this a final release yet, because we all know too good, that there are still issues in this release.
Many thanks go to all the people, who have made this version possible. Special thanks go to Tareq (Outrunner) for his continued commitment to the project and his great ideas and effort he has put in this release. Also many thanks to Lutz (BlackBlueGL) for his amazing Dolly Cam and his help in ironing out many nasty terrain issues. And of course Edgar (Duenez) for his help to make MonkeyWorld 3D work well under Linux and Mac.
Click here to get the release notes: New and noteworthy
Click here for the downloads: Download MonkeyWorld 3D 4.1
[Submitted by Vardamir]
Many thanks go to all the people, who have made this version possible. Special thanks go to Tareq (Outrunner) for his continued commitment to the project and his great ideas and effort he has put in this release. Also many thanks to Lutz (BlackBlueGL) for his amazing Dolly Cam and his help in ironing out many nasty terrain issues. And of course Edgar (Duenez) for his help to make MonkeyWorld 3D work well under Linux and Mac.
Click here to get the release notes: New and noteworthy
Click here for the downloads: Download MonkeyWorld 3D 4.1
[Submitted by Vardamir]
JPericia announced
on Monday 21 April 2008 - 13:46:34 | by tareqdoufishGreat news. JPericia have announced their project. Really Congrats guys, and keep up the great work.
It's the first project that uses the MonkeyWorld3D plug-in to build the 3D scene.
Check out their site :
http://www.jpericia.org
[Submitted by tareqdoufish]
JPericia is an open source project to help scientific police to discovery the facts of a crime, tragedy, accident...
We are using an open source technologies to build an open source tool. Some of technologies/frameworks used: Java, EJB3, Eclipse RCP, JMonkey Engine, MonkeyWorld3D.
We are using an open source technologies to build an open source tool. Some of technologies/frameworks used: Java, EJB3, Eclipse RCP, JMonkey Engine, MonkeyWorld3D.
It's the first project that uses the MonkeyWorld3D plug-in to build the 3D scene.
Check out their site :
http://www.jpericia.org
[Submitted by tareqdoufish]
Join our team
on Sunday 27 January 2008 - 08:51:45 | by VardamirAs you might know, we have a really cool project here. And all our heads are filled with great ideas, but unfortunatly, we don't have the man power to realize all of them.
If you think you can be of any help, just let us know. We want you!
[Submitted by Vardamir]
If you think you can be of any help, just let us know. We want you!
[Submitted by Vardamir]
Yes we are alive with the new site.
on Wednesday 16 January 2008 - 11:10:47 | by tareqdoufishWelcome to our brand new and very simple site
.
[Submitted by tareqdoufish]
.[Submitted by tareqdoufish]
Welcome to our New Web Site
on Wednesday 09 January 2008 - 10:53:50 | by beMonkeyWorld3D 4.0.2 released
We are proud to announce the release 4.0.2. This release is way better than the previous release, in many fields, and much easier to use.
Here is the list of changes that we have already introduced in the 4.0.2 release.
1. Migration to latest jMe release.
2. Migration to jme physics latest.
3. Enhanced selection facilities and spatial movements. Both in the single selection and multiple selection, there are now free movement tool plus the gizmos.
4. Multiple selection in the editor, you can now select more that one object in the editor, and change its transformation attributes, like translation rotation, and scaling, both with gizmos, and free movement tool. Multiple and single selection works from both the 3d scene, and the content outline view. Also the selection gets reflected on both sides, if you try to select from the 3d scene, then it will get reflected on the content outline, and vise versa.
[ Read the rest ... ]
We are proud to announce the release 4.0.2. This release is way better than the previous release, in many fields, and much easier to use.
Here is the list of changes that we have already introduced in the 4.0.2 release.
1. Migration to latest jMe release.
2. Migration to jme physics latest.
3. Enhanced selection facilities and spatial movements. Both in the single selection and multiple selection, there are now free movement tool plus the gizmos.
4. Multiple selection in the editor, you can now select more that one object in the editor, and change its transformation attributes, like translation rotation, and scaling, both with gizmos, and free movement tool. Multiple and single selection works from both the 3d scene, and the content outline view. Also the selection gets reflected on both sides, if you try to select from the 3d scene, then it will get reflected on the content outline, and vise versa.
[ Read the rest ... ]